Todd has worked in the industry for 10 years as a Quality Assurance Lead/Manager and Designer. He began his career at ORIGIN Systems
as a QA Tester and later moved on to Microsoft
. Todd helped create the Quality Assurance Department at Inevitable Entertainment
, now Midway Studios Austin. At Midway Austin, Todd transitioned from QA to Level Design for Area-51
. His experience covers PC, console and mobile game development. In 2007, Todd is the QA & Community Manager for the MMORPG Ashen Empires
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- BioShock Infinite (2013), 2K Games, Inc.
- Star Wars: The Old Republic (2011), Electronic Arts, Inc.
- Area-51 (2005), Midway Home Entertainment, Inc.
- Brute Force (2003), Microsoft Game Studios
- The Hobbit (2003), Sierra Entertainment, Inc., Vivendi Universal Games, Inc.
- Defender (2002), Midway Home Entertainment, Inc.
- Tribes: Aerial Assault (2002), Sierra Entertainment, Inc.
- Ultima Online: Third Dawn (2001), Electronic Arts, Inc.
- Sid Meier's Alpha Centauri (1999), Electronic Arts, Inc.
- Ultima IX: Ascension (1999), Electronic Arts, Inc.
- Wing Commander: Secret Ops (1998), ORIGIN Systems, Inc.
- Wing Commander: Prophecy (1997), Electronic Arts, Inc.