What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Ellis Goodson

Game Credits

Art/Graphics

Ratatouille (2007)   (Animation)
Backyard Wrestling: Don't Try This at Home (2003)   (Additional Art)
BoomBots (1999)   (Lead Artists)
Skullmonkeys (1998)   (Lead Artists)
The Amazing Spider-Man: Web of Fire (1996)   (Animation Artists )
Assassin 2015 (1996)   (Character Design)
Vectorman (1995)   (Animators)
Jurassic Park: Rampage Edition (1994)   (Artists)
Shadowrun (1994)   (Art)
Jurassic Park (1993)   (Artists)
TechnoClash (1993)   (Graphics)
 

Audio

BoomBots (1999)   (Voice Talent)
 

Support

Danny Sullivan's Indy Heat (1991)   (Additional Help)
 

Thanks

X-Men: Next Dimension (2002)   (Special Thanks)
Vectorman 2 (1996)   (Special Thanks To)
 


Developer Biography

Ellis started out at Leland Corporation and worked on such classics as Asylum and Thunderboats which actually never made it to the stores. From there he went to Bluesky and worked on Shadowrun, Techno-Clash, Jurassic Park 1 and 2 Vectorman 1 and 2 and Assasin. Ellis is expert Hacky Sack juggler. He can do a lay-up without travelling. Anyone at Bluesky who denies this fact is deemed a liar. He has also published his own comic called The Bounty of Zone Z. Ellis now has a game developement company called Monkeytropolis.

Last updated: Apr 03, 2003