Also Known As
- Jason "Stormwind" Spangler
|Ultima Online (1997)||(Additional Design)|
|Star Wars: The Old Republic (2011)||(Technical Directors)|
|Ultima Online: 9th Anniversary Collection (2006)||(Engineers)|
|Ultima Online: Mondain's Legacy (2005)||(Engineers)|
|Ultima Online: Samurai Empire (2004)||(Live Engineers)|
|Ultima Online: Age of Shadows (2003)||(Technical Director)|
|Ultima Online: Lord Blackthorn's Revenge (2002)||(Technical Director)|
|Ultima Online: Third Dawn (2001)||(Programmers)|
|Star Trek: Klingon Academy (2000)||(Multiplayer Coding)|
|Ultima Online: The Second Age (1998)||(Lead Programmer)|
|Ultima Online (1997)||(Programmers)|
|The Ville (2012)||(Launch Team)|
Jason Spangler has served as chief technical officer (CTO), technical director, lead programmer, and programmer for a variety of studios and projects, including Ultima Online and Star Wars: The Old Republic. He has also spoken at game development conferences in the United States and Japan, focusing on online game development, software quality, and software engineering practices.
Before entering the games industry, Jason was a fan of RPG, sandbox, and simulation games - especially games from Origin Systems including the Ultima series. He even had a poem dedicated to Wing Commander and other Origin games published in Computer Gaming World as a winning entry in a game poetry contest.
His favorite games include Minecraft, the Ultima series, the Wing Commander series, and The Magic Candle.
Last updated: Jun 02, 2013