What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Jeff Wofford

Game Credits

Production

Crush the Castle (2009)   (Produced by)
Brothers in Arms: D-Day (2006)   (Project Manager)
Brothers in Arms: Road to Hill 30 (2005)   (Project Manager)
 

Design

Crush the Castle (2009)   (Level Design)
 

Programming/Engineering

Crush the Castle (2009)   (Programming)
Brothers in Arms: D-Day (2006)   (Additional Programming)
Brothers in Arms: Earned in Blood (2005)   (Additional Programming)
Brothers in Arms: Road to Hill 30 (2005)   (Gearbox Software is)
Jane's Combat Simulations: Longbow 2 (1997)   (Install Programming)
Ultima Online (1997)   (Programmers)
 

Quality Assurance

Siege Hero (2011)   (Beta testers)
 

Support

Brothers in Arms: Hell's Highway (2008)   (Additional Help)
 

Thanks

Brothers in Arms: Road to Hill 30 (2005)   (Gearbox Software is)
 

Other

Brothers in Arms: Hell's Highway (2008)   (Additional Help)
Halo: Combat Evolved (2001)   (Gearbox is)
 

Companies

Brothers in Arms: Road to Hill 30 (2005)   (Gearbox Software is)
 


Developer Biography

Jeff is a veteran developer whose previous titles include Ultima Online and Ultima IX: Ascension for Origin Systems. He is a recognized industry expert in middleware deployment and has lectured on the subject at the Game Developers Conference.

Source: Selected articles from Gearbox Software Offical Company Website - Talent - Jeff Wofford

http://www.gearboxsoftware.com/jeffw.html

Last updated: Jul 23, 2003