How much time do you spend in each single session when you play games?

Oscar Lopez

Game Credits

Design

Call of Duty: Ghosts (2013)   (Designed and Developed by Infinity Ward, Neversoft and Raven Software)
 

Art/Graphics

Call of Duty: Modern Warfare 2 (2009)   (Art)
Call of Duty 4: Modern Warfare (2007)   (Art)
Call of Duty 2: Game of the Year Edition (2006)   (Art)
Call of Duty 2 (2005)   (Art)
Call of Duty 2 (Collector's Edition) (2005)   (Art)
 

Audio

Phineas and Ferb: Across the 2nd Dimension (2011)   (Spanish Tenemos que irnos! Translation by)
 

Quality Assurance

X-Men: Legends II - Rise of Apocalypse (2005)   (Testers)
Barbie: Ocean Discovery (1999)   (Testers)
 

Thanks

Barbie as Sleeping Beauty (1999)   (Special Thanks)
Barbie: Super Sports (1999)   (Special Thanks)
Barbie Adventure: Riding Club (1998)   (Special Thanks)
 

Other

Call of Duty: Ghosts (2013)   (Designed and Developed by Infinity Ward, Neversoft and Raven Software)
Call of Duty: MW3 (2011)   (Designed and Developed by Infinity Ward and Sledgehammer Games)
 


Developer Biography

Oscar joined Infinity Ward as an artist in March of 2004. He worked on Lords of Everquest and Mission Impossible cinematics before joining the company. A self taught traditional artist he has worked worked in the comic book industry as an inker for companies such as Image and Marvel.

Last updated: Jan 01, 2006