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Mike Haynes

Game Credits

Design

Tom Clancy's Ghost Recon (2001)   (RSE Development Team )
Shadow Watch (2000)   (Lead Artist)
101: The Airborne Invasion of Normandy (1998)   (Design Assistance)
 

Programming/Engineering

Rockstar Games presents Table Tennis (2006)   (Sr. Programmers)
Red♦Dead Revolver (2004)   (Additional Programming)
SpyHunter 2 (2003)   (Technical Director)
Test Drive: Off-Road: Wide Open (2001)   (Game and Effects Programmers)
Midnight Club: Street Racing (2000)   (Software Engineer)
Quest for Glory V: Dragon Fire (1998)   (System Software Engineer)
 

Art/Graphics

Driver: San Francisco (2011)   (Art Directors)
Tom Clancy's Ghost Recon: Advanced Warfighter (2006)   (Art)
Tom Clancy's Rainbow Six: Lockdown (2005)   (Environmental Art)
Space Empires: Starfury (2003)   (FX & Textures)
Tom Clancy's Ghost Recon: Desert Siege (2002)   (Lead Artists)
Tom Clancy's Ghost Recon (2001)   (Lead Artist)
101: The Airborne Invasion of Normandy (1998)   (3D Art)
Soldiers at War (1998)   (Additional Art)
Wages of War: The Business of Battle (1996)   (Additional Art)
 

Audio

101: The Airborne Invasion of Normandy (1998)   (American Voices)
 

Marketing

101: The Airborne Invasion of Normandy (1998)   (Marketing)
 

Thanks

Rockstar Games presents Table Tennis (2006)   (Dedicated to the memory of)
 

Other

inFAMOUS: Second Son (2014)   (Additional Art + Coding)
 


Developer Biography

Mike Haynes is currently Art Director at Ubisoft.

Prior to joining the Reflections team, Mike was the Manager of Art with Red Storm Entertainment.

Last updated: Aug 29, 2011