Current MobyGoal: Help us reach 250 documented ZX81 Games

Cathy Johnson

Game Credits


Oddworld: Stranger's Wrath (2005)   (Creative Services Manager)


Math Blaster Plus! (1987)   (Designed by)
Math Blaster! (1983)   (Lesson design)


Oddworld: Abe's Exoddus (1998)   (Lead Digital Artist)
Oddworld: Abe's Oddysee (1997)   (Digital Artists)

Quality Assurance

Fable: The Lost Chapters (2005)   (TEST TEAM)
Fable (2004)   (Test Team)

Creative Services

Oddworld: Stranger's Wrath (2005)   (Creative Services Manager)
Barbie Mermaid Adventure (2004)   (Documentation)
Crash Bandicoot Purple: Ripto's Rampage (2004)   (Booklet Design)
Spyro Orange: The Cortex Conspiracy (2004)   (Booklet Design)
Oddworld: Munch's Oddysee (2003)   (Manager of Creative Services)
Barbie as Rapunzel: A Creative Adventure (2002)   (Documentation)
Curious George: Downtown Adventure (2002)   (Documentation Manager)
JumpStart Animal Adventures (2002)   (Documentation Manager)
Law & Order: Dead on the Money (2002)   (Manual)
Rescue Heroes: Meteor Madness (2002)   (Content Product Documentation)
Oddworld: Munch's Oddysee (2001)   (Creative Services Mgr.)
Rescue Heroes: Hurricane Havoc (2001)   (Documentation)
Dr. Brain: Action Reaction (1999)   (Documentation Manager )
JumpStart Adventures: 6th Grade - Mission: Earthquest (1998)   (Documentation Manager)
JumpStart Music (1998)   (Documentation Manager)
JumpStart Spelling (1998)   (Documentation Manager)
JumpStart Typing (1997)   (Documentation Manager)
Math Blaster: Episode One - In Search of Spot (1993)   (Documentation Design and Layout)
Headline Harry and The Great Paper Race (1991)   (Manual Design and Layout)
Math Blaster Plus! (1987)   (Manual Writer)


Dark Age of Camelot: Platinum Edition (2004)   (Vivendi Universal Games)


Disney's Aladdin Chess Adventures (2004)   (Special Thanks)
Futurama (2003)   (Special Thanks)
Emperor: Rise of the Middle Kingdom (2002)   (Special thanks)
Empire Earth: The Art of Conquest (2002)   (Special Thanks To)
Barbie Beach Vacation (2001)   (Special Thanks)
JumpStart Dino Adventure: Field Trip (2001)   (Special Thanks)
The Mummy Returns (2001)   (Special Thanks)
Dr. Brain Thinking Games: Puzzle Madness (1998)   (Special Thanks)


Dark Age of Camelot: Trials of Atlantis (2003)   (Vivendi Universal Games)

Developer Biography

(Exerpted from an Interview on Breaking In)

My first job in the game industry was as a 2D Digital Artist for Oddworld Inhabitants six years ago. Prior to working at Oddworld, I was a freelance illustrator in NYC. I worked with ad agencies testing commercials known as animatics.

I started out as a Digital Artist. On our second game, Oddworld: Abe's Exoddus, I was promoted to Lead Digital Artist. My department consisted of five digital artists who were responsible for all the environments in the game.

I also was involved in marketing and PR images for Oddworld. For example, when our publisher or a magazine requested an image, we would provide a hi resolution image for print. Since game art is NTSC resolution, hi resolution art requires a lot of attention to detail and is very time consuming to produce. I'm a painter and love creating images in Photoshop.

I'm currently Manager of Creative Services for Oddworld. I work with our Marketing Manager to provide Oddworld content worldwide. We make sure that our images are used appropriately and meet our quality bar. Advertising, PR, magazine covers, web, packaging and TV commercials are some of the applications. I also maintain the Oddworld website. It's a great job and Oddworld is a terrific company to work for.

Last updated: Nov 23, 2003