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Andrew McCann

Also Known As

  • Andy McCann

Game Credits

Production

Sniper Elite III: Afrika (2014)   (Senior Producer / Runcorn Studio)
NeverDead (2012)   (Producer)
Sniper Elite V2 (2012)   (Production Team)
Aliens vs Predator (2010)   (Additional Production)
Rogue Warrior (2009)   (Executive Producer)
Call of Duty: World at War - Final Fronts (2008)   (Studio Lead)
 

Design

Prism: Guard Shield (2006)   (Creative Manager)
Navy Strike (1995)   (Game Design)
Dawn Patrol (1994)   (Game Design)
 

Programming/Engineering

Virtua Tennis (1999)   (Graphic Team)
 

Art/Graphics

Battle of Britain II: Wings of Victory (2006)   (Artists)
Prism: Guard Shield (2006)   (Lead Artist)
Starship Troopers (2005)   (Lead Artist)
Delta Force: Black Hawk Down - Team Sabre (2004)   (Lead Artist)
Crazy Taxi: High Roller (2002)   (Art)
Rowan's Battle of Britain (2000)   (Lead Artist)
Crazy Taxi (1999)   (Art)
Mig Alley (1999)   (Art Director)
Flying Corps Gold (1997)   (Artwork Team)
Flying Corps (1996)   (Artwork Team)
Air Power: Battle in the Skies (1995)   (Artwork)
Navy Strike (1995)   (Artwork)
Dawn Patrol (1994)   (Art Team)
Overlord (1994)   (Graphics / Artwork)
Reach for the Skies (1993)   (Artwork)
 

Video/Cinematics

Air Power: Battle in the Skies (1995)   (Actors)
 

Quality Assurance

Dawn Patrol (1994)   (Testing)
Overlord (1994)   (Playtesting)
Reach for the Skies (1993)   (Testing)
 

Thanks

Star Wars: Battlefront - Elite Squadron (2009)   (Thanks to)
Star Wars: Battlefront - Renegade Squadron (2007)   (Thanks To)
 


Developer Biography

Andrew McCann started as a lead artist at Rowan Software where he worked between 1990 and 2000. Between 2000 and 2004 he was a lead artist at Strangelite. Since December 2004 he is with Rebellion Developments Ltd. where he works as a producer and studio lead.

Last updated: Jul 09, 2014