How much time do you spend in each single session when you play games?

Fred Mack

Game Credits

Programming/Engineering

Iron Man (2008)   (Audio Programmer)
Lair (2007)   (Additional Software Engineering)
Army Men: Sarge's War (2004)   (Additional Engineering)
Barkley: Shut Up and Jam 2 (1995)   (Programming)
Barkley: Shut Up and Jam! (1994)   (Program)
Unnecessary Roughness '95 (1994)   (Tools Programming)
 

Audio

Golden Axe: Beast Rider (2008)   (Audio Programmer)
Star Wars: Episode III - Revenge of the Sith (2005)   (Audio Programming Support)
Frogger: The Great Quest (2001)   (Sound Programmer)
Walt Disney World Quest Magical Racing Tour (2000)   (Crystal Dynamics Audio Programming)
Akuji: The Heartless (1999)   (Crystal Dynamics Audio Programming)
Legacy of Kain: Soul Reaver (1999)   (Audio Engineer)
Gex 3D: Enter the Gecko (1997)   (Sound Programmer)
Unnecessary Roughness '95 (1994)   (Sound Programming)
 

Thanks

Disney's 102 Dalmatians: Puppies to the Rescue (2000)   (Crystal Special Thanks)
Gex 3: Deep Cover Gecko (1999)   (Special Thanks)
 


Developer Biography

There is no biography on file for this developer.