Ian Livingstone

Game Credits


Total War: Attila (2015)   (Additional Music)
LEGO The Hobbit (2014)   (Original Music for LEGO Hobbit Written by)
F1 2013 (2013)   (Composer & Remixer)
Total War: Rome II (2013)   (Composers)
All Zombies Must Die! (2011)   (Music)
F1 2011 (2011)   (Music Produced by)
Forza Motorsport 4 (2011)   (Race music (2 tracks) by)
F1 2010 (2010)   (Orchestrations)
Napoleon: Total War (2010)   (Additional Composers)
Battlefield 1943 (2009)   (Arrangement and Orchestration)
Burn, Zombie Burn! (2009)   (Sound)
GRID (2008)   (Music composed by)
Boom Boom Rocket (2007)   (Music composed and performed by)
Company of Heroes: Opposing Fronts (2007)   (Composer, Liberation of Caen Campaign)
Dungeons & Dragons Tactics (2007)   (Music Composed by)
Text Express 2 (2007)   (Original Text Express Music)
Ultimate Chess 3D (2007)   (Music)
Hammer Heads Deluxe (2006)   (Sound)
Batman Begins (2005)   (Music)
Capone Casino 3D (2005)   (Sound)
Predator: Concrete Jungle (2005)   (Music Composed and Performed by)
Scuba Solitaire 3D (2005)   (Sound)
Stolen (2005)   (Music Design)
Pixelus Deluxe (2004)   (Music and Sound Effects)
Buffy the Vampire Slayer: Chaos Bleeds (2003)   (Original Game Score Composed by)
Mace Griffin: Bounty Hunter (2003)   (Music)
Project Gotham Racing 2 (2003)   (Audio Content Lead)
Rocket Mania! Deluxe (2003)   (Music)
Sinbad: Legend of the Seven Seas (2003)   (Music and Sound)
Warhammer 40,000: Fire Warrior (2003)   (Music)
X2: Wolverine's Revenge (2003)   (Music Composer)
Disney's Treasure Planet (2002)   (Music)
Noah's Ark Deluxe (2002)   (Music)
Art is Dead (2001)   (Composers)
LEGO Creator: Knights' Kingdom (2001)   (Sound Design)
Red Ace (2000)   (Music)
Tower of the Ancients (2000)   (Music)
Xenocracy (1998)   (Music and Soundeffects)
Starlancer (2000)   (Music and Sound Effects - Warthog)

Developer Biography

Born 1969 in London, Ian Livingstone has been a professional media composer since 1994. Whilst classically trained from the age of 5 and having a background as a successful pop / dance music producer and session musician, Ian is one of the new breed of composers who is able to shift comfortably from big powerful symphonic scores for full orchestra, to cutting edge electronica.

Over the years, Ian has worked with many of Europe's leading classical musicians and orchestras such as the Vienna Symphony Orchestra. He is able to draw from his extensive experience working on many high-profile projects utilising his state of the art dolby registered surround 5.1 studio.

Ian has previously been commissioned to compose for many advertising, video game, feature film and TV projects for major clients such as Disney, DreamWorks, Fox, Saatchi and Warner Bros.

Last updated: Apr 28, 2006