Michael Aubuchon
Moby ID: 201047
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Originally from St. Louis, MO, Michael has always had a strong passion for gaming and the technologies supporting it. After graduating Valedictorian from Missouri Military Academy in Mexico, MO, he continued his education by studying Computer Engineering at Georgia Institute of Technology in Atlanta, GA. Michael began his career as a Systems Integration Engineer before moving to San Diego, CA in 2001 to pursue a career in the interactive entertainment industry.
While in San Diego, Michael came upon an interesting opportunity with the U.S. Army which allowed him to grow as a game developer while also contribute to the nation's needs in the post-9/11 world. The Army Game Project's goal was to bring the U.S. Army's advertising and recruitment tools into the 21st century - starting with an online multiplayer PC action game called 'America's Army'. In 2003, he officially joined the America's Army development team at the Naval Postgraduate School in Monterey, CA.
Originally brought onto the development team as an Assistant Producer, Michael has since filled many different roles on the development team. In 2004, he was promoted to Associate Producer while also serving the team as interim Production Assistant and IT Manager. Game design has always been an ambition of Michael's and in 2005 his role on the team was expanded to Associate Producer/Designer. In late 2005, Michael started transitioning away from production and full time into game design and took on the title of Game Designer. In 2006, he moved with the team to Emeryville, CA (San Francisco Bay Area).
In 2007, Michael was promoted to Lead Designer to lead the design efforts on the Army's all new next-generation PC game 'America's Army 3'. AA3 was released worldwide in June 2009.
In early 2010 Michael accepted a job with id Software in Dallas, TX. After contributing design efforts on RAGE, Michael is currently a Sr. Designer on the DOOM team.
Credited on 5 games
Displaying most recent · View all
Doom: VFR (2017, PlayStation 4) | Multiplayer Designer |
Doom (2016, Windows) | Multiplayer Designer |
Rage (2011, Windows) | Design |
America's Army 3 (2009, Windows) | Lead Designer |
America's Army: Special Forces (2003, Windows) | Assistant Producer |
[ full credits ]
Frequent Collaborators
People- 3 games with Michael Maynard
- 3 games with Matthew Nelson
- 3 games with Timothy Beggs
- 3 games with Jill Bralove
- 3 games with Steve Bloom
- 3 games with Morgan Gibbons
- 3 games with Jessica Finster
- 3 games with Morgan Wilson
- 3 games with Dustin Land
- 3 games with Jürgen Pahl
Companies
- 3 games with id Software, Inc.
- 3 games with Epic Games Tools LLC
- 3 games with Bethesda Softworks LLC
- 2 games with Synthesis International s.r.l.
- 2 games with Womb Music
- 2 games with U.S. Army
- 2 games with Epic Games, Inc.
- 2 games with Army Game Studio
- 2 games with ZeniMax Germany GmbH
- 2 games with Valve Corporation
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