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Brent McLeod

Game Credits

Design

Titanfall (2014)   (Design)
Call of Duty: Modern Warfare 2 (2009)   (Design & Scripting)
Call of Duty 4: Modern Warfare (2007)   (Design And Scripting)
Call of Duty 2: Game of the Year Edition (2006)   (Level Design)
Call of Duty 2 (2005)   (Level Design & Gameplay Scripting)
Call of Duty 2 (Collector's Edition) (2005)   (Level Design & Gameplay Scripting)
Vampire: The Masquerade - Redemption (2000)   (Level Designers)
X-Men: The Ravages of Apocalypse (1997)   (Level Design)
 

Programming/Engineering

Call of Duty: Modern Warfare 2 (2009)   (Scripting)
Call of Duty 4: Modern Warfare (2007)   (Scripting)
Call of Duty 2: Game of the Year Edition (2006)   (Gameplay Scripting)
Call of Duty 2 (2005)   (Additional Programming)
Call of Duty 2 (Collector's Edition) (2005)   (Additional Engineering)
 


Developer Biography

Brent McLeod has been a level designer at Infinity Ward since June of 2004. Previously, he was a level designer at Nihilistic Software where he worked on Starcraft: Ghost and Vampire: The Masquerade - Redemption. Before entering the professional games industry in 1998, Brent contributed level content to the commercial Quake mod X-Men: The Ravages of Apocalypse as well as other mods including Quess and Threewave CTF.

Last updated: Jan 01, 2006