What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Ming Yin

Game Credits

Design

Far Cry: Instincts - Evolution (2006)   (Menus & Interfaces)
Far Cry: Instincts - Predator (2006)   (Menus & Interfaces)
Tom Clancy's Splinter Cell: Double Agent (2006)   (Interface Designers)
Tom Clancy's Splinter Cell: Chaos Theory (2005)   (Menu & Interface)
 

Art/Graphics

Assassin's Creed IV: Black Flag (2013)   (Level Artists)
Assassin's Creed III (2012)   (Level Artists)
Assassin's Creed III (2012)   (Level Artists)
Assassin's Creed: Revelations - The Lost Archive (2012)   (Level Artists)
Assassin's Creed: Revelations (2011)   (Level Artists)
Assassin's Creed: Brotherhood (2010)   (Level Artists)
Tom Clancy's Splinter Cell: Conviction (2010)   (Level Artists)
Shaun White Snowboarding (2008)   (Additional Technical Art Director)
Far Cry: Instincts (2005)   (Menus & Interfaces)
Prince of Persia: The Two Thrones (2005)   (Menu and Interface)
 

Support

Far Cry 3 (2012)   (Additional Support)
 


Developer Biography

There is no biography on file for this developer.