Mario Rodrigue

Game Credits

Audio

For Honor (2017)   (Audio Artists)
Eagle Flight (2016)   (Audio Artists)
Tom Clancy's Rainbow Six: Siege (2015)   (Audio Artist)
Batman: Arkham Origins (2013)   (Contract Audio Designers)
Assassin's Creed III (2012)   (Sound Editors)
Assassin's Creed III: Liberation (2012)   (Sound Editors)
Assassin's Creed: Revelations - The Lost Archive (2012)   (Sound Editors)
Assassin's Creed: Brotherhood (2011)   (Sound Editors)
Assassin's Creed: Revelations (2011)   (Sound Editors)
Assassin's Creed: Brotherhood (2010)   (Sound Editors)
Assassin's Creed II (2010)   (Sound Editors)
Prince of Persia: The Forgotten Sands (2010)   (Sound Editors)
Shaun White Skateboarding (2010)   (Sound Editors)
Assassin's Creed II (2009)   (Sound Editors)
James Cameron's Avatar: The Game (2009)   (Sound Editors)
Assassin's Creed (Director's Cut Edition) (2008)   (Sound Editors)
Far Cry 2 (2008)   (Sound Editors)
Lost: Via Domus - The Video Game (2008)   (Sound Editors)
Prince of Persia (2008)   (Sound Editors)
Tom Clancy's Rainbow Six: Vegas 2 (2008)   (Sound Editors)
Assassin's Creed (2007)   (Sound Editors)
Beowulf: The Game (2007)   (Sound Editors)
Naruto: Rise of a Ninja (2007)   (Sound Editors)
Surf's Up (2007)   (Sound Editors)
Surf's Up (2007)   (Sound Editors)
Surf's Up (2007)   (Sound Editors)
TMNT (2007)   (SFX Editors)
Far Cry: Instincts - Evolution (2006)   (Sound Editing)
Far Cry: Instincts - Predator (2006)   (Sound Editing)
Open Season (2006)   (Sound Editing)
Open Season (2006)   (Sound Editors)
Tom Clancy's Rainbow Six: Vegas (2006)   (Sound Editors)
Tom Clancy's Splinter Cell: Double Agent (2006)   (Additional Sound Design)
Far Cry: Instincts (2005)   (Sound Editing)
Prince of Persia: The Two Thrones (2005)   (Sound Editors)
 

Thanks

For Honor (2017)   (In memory of)
 


Developer Biography

Mario Rodrigue was an Audio Artist at Ubisoft Montréal. The 2017 game For Honor is dedicated to him.

Last updated: Mar 23, 2017