What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Éric Nabor

Game Credits

Design

Assassin's Creed (Director's Cut Edition) (2008)   (Architects)
 

Programming/Engineering

Tom Clancy's H.A.W.X (2009)   (Dare Team Lead)
Far Cry 2 (2008)   (Team Lead)
Lost: Via Domus (2008)   (Team Lead)
Naruto: The Broken Bond (2008)   (Team Lead)
Prince of Persia (2008)   (Dare Team Lead)
Shaun White Snowboarding (2008)   (Dare Team Lead)
Tom Clancy's EndWar (2008)   (Dare Team Lead)
Assassin's Creed (2007)   (Architects)
Beowulf: The Game (2007)   (Architect)
Naruto: Rise of a Ninja (2007)   (Architects)
Surf's Up (2007)   (Architect)
Far Cry: Instincts - Predator (2006)   (Technology Sound Team Programming)
Red Steel (2006)   (Programmers)
Star Wars: Lethal Alliance (2006)   (Programmers)
Tom Clancy's Rainbow Six: Vegas (2006)   (Programmers)
Tom Clancy's Splinter Cell: Double Agent (2006)   (Programmers)
Prince of Persia: The Two Thrones (2005)   (Programmers)
Tom Clancy's Splinter Cell: Chaos Theory (2005)   (Programmers)
 

Audio

Tom Clancy's Splinter Cell: Blacklist (2013)   (Flying Audio Architect)
TMNT (2007)   (Programmers)
Tom Clancy's Splinter Cell: Double Agent (2006)   (Programmers)
Far Cry: Instincts (2005)   (Programming )
Prince of Persia: The Two Thrones (2005)   (Sound Programmers)
Tom Clancy's Splinter Cell: Chaos Theory (2005)   (Sound Programmers)
 

Technology

Tom Clancy's Rainbow Six: Vegas 2 (2008)   (Dare Team/Team Lead)
 

Other

Far Cry 2 (2008)   (Dare Team Lead)
Assassin's Creed (2007)   (Dare Team - Architects)
Surf's Up (2007)   (Architect)
Tom Clancy's Ghost Recon: Advanced Warfighter (2006)   (DARE Team - Ubisoft Montreal)
 

Companies

Tom Clancy's Ghost Recon: Advanced Warfighter 2 (2007)   (Dare Team )
 


Developer Biography

There is no biography on file for this developer.