Jeff ParrottDeveloper BIO
Jeff is a co-founder of 24 Caret Games. He has been working in the video game industry in some capacity for over 5 years. From teaching video game art to creating art on big budget projects, he's done a variety of things. Before co-founding 24 Caret Games he worked on titles such as "50 Cent: Bulletproof" for the PS2 and Xbox, "Ratchet & Clank: Size Matters" for the PSP and PS2, and "Secret Agent Clank" for the PSP. He has also been a Senior Artist on the Silent Hill series.
Leaning towards the technical side of art Jeff has a great understanding of game engines such as Unreal 3, Renderware, among other internal engines. Focusing on the more artistic side he creates levels and vehicles. He prides himself on being a well versed Artist having done user interface design, particles, levels, characters, character rigging, and optimization, among other things on past projects.
Jeff graduated from Central Michigan University with a degree in Graphic Design and a minor in Computer Science. He has written tutorials on Alias/Autodesk Maya for Alias about Unreal exporting/importing, normal mapping, creating lightmaps, as well as various other tutorials. He has also had his tutorials published in magazines around the world. In his spare time he does landscape oil painting on location around the Los Angeles area.
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Games CreditedSecret Agent Clank (2008), Sony Computer Entertainment America, Inc.
Ratchet & Clank: Size Matters (2007), SCEA
50 Cent: Bulletproof (2005), Vivendi Universal Games, Inc.