How much time do you spend in each single session when you play games?

Georges Giroux

Game Credits

Programming/Engineering

Tom Clancy's Ghost Recon: Phantoms (2014)   (Multiplayer Engine Programmers)
Assassin's Creed III: Liberation (2012)   (Programmers)
Assassin's Creed: Revelations - The Lost Archive (2012)   (Programmers (Multiplayer Engine Team))
I Am Alive (2012)   (Multiplayer Engine Programmers)
Anno 2070 (2011)   (Programmers)
Assassin's Creed: Revelations (2011)   (Programmers (Multiplayer Engine Team))
Driver: San Francisco (2011)   (Programmers (Multiplayer Engine Team))
Assassin's Creed: Brotherhood (2010)   (Multiplayer Engine Programmers)
Shaun White Skateboarding (2010)   (Programmers)
Tom Clancy's H.A.W.X 2 (2010)   (Programmers)
Far Cry 2 (2008)   (Programming Team)
Far Cry: Instincts - Evolution (2006)   (Additional Multiplayer Programming)
Far Cry: Instincts - Predator (2006)   (Programming)
Far Cry: Instincts (2005)   (Multiplayer Programming)
 

Thanks

Far Cry 3 (2012)   (Special Thanks)
 


Developer Biography

There is no biography on file for this developer.