Travis Guadan

Developer BIO

Travis has always had an interest in developing video games and an interest in art. Some of his earliest memories are of trying to figure out how Super Mario Bros. worked (You can imagine a 5 year old didn't come up with a very good thesis, and it may have involved magic, but he tried nonetheless)

Travis started to professionally develop games in Feb 2005, at the age of 21, right after graduating college. He was hired at Amaze Entertainment as an Artist. He is responsible for creating models, textures, and animation.

Websites


Games Credited
Age of Empires: Mythologies (2008), THQ Inc.
Mystery Case Files: MillionHeir (2008), Nintendo of America Inc.
Disney Friends (2007), Disney Interactive Studios
Disney Pirates of the Caribbean: At World's End (2007), Disney Interactive Studios
The Simpsons Game (2007), Electronic Arts, Inc.
Bionicle Heroes (2006), Eidos, Inc., TT Games Publishing Ltd
Ice Age 2: The Meltdown (2006), Vivendi Universal Games, Inc.
LEGO Star Wars II: The Original Trilogy (2006), LucasArts
Pirates of the Caribbean: Dead Man's Chest (2006), Buena Vista Games, Inc.
The Sims 2 (2005), Electronic Arts, Inc., Maxis Software Inc.
 

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