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Michaël Samyn

Game Credits

Production

Sunset (2015)   (Direction by)
Bientôt l'été (2012)   (Direction)
Fatale (2009)   (Production)
The Path (2009)   (Direction)
The Graveyard (2008)   (Process Director)
 

Design

Sunset (2015)   (Design by)
Luxuria Superbia (2013)   (Game by)
Bientôt l'été (2012)   (Design)
Vanitas (2010)   (Design)
Fatale (2009)   (Design)
The Path: Prologue (2009)   (Game by)
The Path (2009)   (Design)
The Graveyard (2008)   (Process Director)
The Endless Forest (2005)   (Design & Direction)
Min & Meer (2005)   (Game)
 

Programming/Engineering

Sunset (2015)   (Programming by)
Bientôt l'été (2012)   (Programming)
Vanitas (2010)   (Programming)
The Path (2009)   (Programming)
The Graveyard (2008)   (Process Director)
The Endless Forest (2005)   (Programming)
 

Writers

Sunset (2015)   (Text by)
Bientôt l'été (2012)   (Text collected by)
 

Art/Graphics

Bientôt l'été (2012)   (Additional Modeling)
 

Audio

Vanitas (2010)   (Sound & Effects)
 

Quality Assurance

Amnesia: The Dark Descent (2010)   (Beta Testing)
 

Localization

Bientôt l'été (2012)   (Translations)
The Path (2009)   (Translation)
 

Thanks

Gone Home (2013)   (Special Thanks)
MirrorMoon EP (2013)   (Special Thanks to)
Dear Esther (2012)   (Thanks to)
 

Other

Luxuria Superbia (2013)   (Created by Tale of Tales)
 


Developer Biography

Michaël Samyn was born in 1968 in Poperinge, Belgium. He studied Graphic Design at the Sint Lucas Institute in Ghent, Belgium. In 1995, he founded the web design studio zuper.com, which merged in 1999 with entropy8 (by Auriea Harvey) to form Entropy8Zuper!.

In 2002, he founded the 3D and game development company Tale of Tales BVBA with Auriea Harvey, specializing in interactive narrative. His major profession is graphic design.

Last updated: Nov 21, 2009