Richard SmithDeveloper BIO
Richard A. Smith is a Lead Programmer at
Kuju Entertainment's London studio. His previous roles include leading the multiplayer programming teams on
Call of Duty: Finest Hour and
Call of Duty 2: Big Red One, and programming the car physics on
EA's
F1 Championship Season 2000 and
F1 2001. He has a first-class degree in Engineering Science from Oxford University, and is currently studying part-time for an MBA from Warwick University.
Websites
There are no related websites on file for this developer. If you know of any related websites for the person, please consider contributing them.
Games CreditedBWii: Battalion Wars 2 (2007), Nintendo of Canada Ltd.
Call of Duty 2: Big Red One (2005), Activision Publishing, Inc.
Call of Duty 2: Big Red One (Collector's Edition) (2005), Activision Publishing, Inc.
Call of Duty: Finest Hour (2004), Activision Publishing, Inc.
Battle Engine Aquila (2003), Atari, Inc.
Largo Winch .// Commando SAR (2002), Ubi Soft Entertainment Software
F1 2001 (2001), Electronic Arts, Inc.
Quake III: Revolution (2001), Electronic Arts, Inc.