User review spotlight: Ultima IV: Quest of the Avatar (DOS)

Richard Smith

Game Credits

Programming/Engineering

Wheelman (2009)   (Technical Directors)
BWii: Battalion Wars 2 (2007)   (Lead Programming)
Call of Duty 2: Big Red One (2005)   (Lead Programmer - Multiplayer)
Call of Duty 2: Big Red One (Collector's Edit... (2005)   (Lead Programmer - Multiplayer)
Call of Duty: Finest Hour (2004)   (Lead Engineer)
Crescent Suzuki Racing (2004)   (Programming Team)
GT-R 400 (2004)   (Programming Team)
Battle Engine Aquila (2003)   (Programming)
Warhammer 40,000: Fire Warrior (2003)   (Additional Programming)
F1 2001 (2001)   (Programmers)
Quake III: Revolution (2001)   (Additional Programming (EA))
 

Other

Rail Simulator (2007)   (Other Contributions)
 


Developer Biography

Richard A. Smith is a Lead Programmer at Kuju Entertainment's London studio. His previous roles include leading the multiplayer programming teams on Call of Duty: Finest Hour and Call of Duty 2: Big Red One, and programming the car physics on EA's F1 Championship Season 2000 and F1 2001. He has a first-class degree in Engineering Science from Oxford University, and is currently studying part-time for an MBA from Warwick University.

Last updated: Aug 25, 2006