Moby Poll: How many game soundtracks do you own?

Philip Nelson

Game Credits

Design

Ghostbusters: The Video Game (2009)   (Additional Design)
Fallout 3 (2008)   (Level Design)
SpyHunter: Nowhere to Run (2006)   (Level Design)
Æon Flux (2005)   (Level Design)
BloodRayne 2 (2004)   (Level Design)
 


Developer Biography

There is no biography on file for this developer.