Olivier Rouleau
Moby ID: 207510
Biography edit · view history
Born in Quebec (Canada), Olivier Rouleau completed a master degree in computer science earning a high end scholarship from the Natural Sciences and Engineering Research Council of Canada. His track record also includes multiple awards in the fields of mathematics and politics. Throughout the years, he has avidly enjoyed role playing games and board/war games, often getting involved with local ventures & international companies to organize events of this nature.
His first involvement in the videogame industry dates back to 1999 (cf. non-credited work). He joined Ubisoft Montreal in 2003 where he was deemed “person most useful to his team” roughly 6 months after his arrival. At the beginning of 2006, he was still at Ubisoft Montreal, working as Team Lead of an AI/Gameplay programming team.
His current interests are geared toward game design, gameplay centric systems & AI programming.
Work non-credited on MobyGames so far:
- 1999 - AI Engineering on “The Insider” (never published), Dramaera / Invisio / Canal+, Annecy, France
- 2003 - Software Engineering on Rainbow Six 3: Raven Shield (Live / Patch Team), Ubisoft Montreal, Canada
- 2004 - Analysis & Consulting on Splinter Cell: Chaos Theory, Ubisoft Montreal, Canada
- 2005 - Network & UI programming Brothers in Arms: Road to Hill 30, Gearbox, Dallas, USA
Credited on 11 games
Displaying most recent · View all
Far Cry 6: Lost Between Worlds (2022, Xbox Series) | Technology & Game Director |
Far Cry 6 (2021, Windows) | Technology Director |
Far Cry: Primal (2016, PlayStation 4) | Gameplay Team Lead |
Tom Clancy's Splinter Cell: Blacklist (2013, PlayStation 3) | Technical Architect |
James Cameron's Avatar: The Game (2009, Windows) | Team Lead Programmers |
Tom Clancy's Splinter Cell: Conviction (2009, Windows) | PC Programmers |
Tom Clancy's Rainbow Six: Vegas (2006, Windows) | Additional Programming |
Open Season (2006, PSP) | Ubisoft Montreal Open Season-Team |
Open Season (2006, PlayStation 2) | Creative Direction Committee |
Tom Clancy's Rainbow Six 3: Black Arrow (2004, Xbox) | Programmers |
Tom Clancy's Rainbow Six 3: Athena Sword (2004, Windows) | Programmers |
[ full credits ]
Frequent Collaborators
People- 9 games with Yves Guillemot
- 8 games with Christophe Derennes
- 8 games with Christine Burgess-Quémard
- 8 games with Anne Blondel-Jouin
- 8 games with Laurent Detoc
- 8 games with Rima Brek
- 8 games with Mathieu Rodier
- 8 games with Didier Gagnon
- 8 games with Tony Key
- 7 games with Yannis Mallat
Companies
- 11 games with Ubisoft Entertainment SA
- 8 games with Ubisoft Montréal
- 8 games with Ubisoft, Inc.
- 6 games with Epic Games, Inc.
- 5 games with Ubisoft SRL
- 4 games with Ubisoft GmbH
- 4 games with Valve Corporation
- 3 games with Shanghai UBIsoft Computer...
- 3 games with Ubisoft Studios SRL
- 3 games with Ubisoft Toronto
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