How much time do you spend in each single session when you play games?

Nicolas Brunoni

Game Credits

Design

The Secret World (2012)   (Lead UI Designer)
Disney's Kim Possible: Global Gemini (2007)   (Interface Designer)
Drake & Josh: Talent Showdown (2007)   (Interface Designers)
High School Musical: Makin' the Cut! (2007)   (Interface Designers)
The Ant Bully (2006)   (Interface Design)
Happy Feet (2006)   (Interface Designer)
The Suite Life of Zack & Cody: Tipton Trouble (2006)   (Interface Designer)
 

Art/Graphics

The Secret World (2012)   (Lead UI Artist)
Monster House (2006)   (Interface Designer)
Kim Possible: Kimmunicator (2005)   (2D Artist)
Scooby-Doo!: Unmasked (2005)   (2D Artists)
 


Developer Biography

There is no biography on file for this developer.