Daniel Gagné

Game Credits

Programming/Engineering

Trials of the Blood Dragon (2016)   (Programmers in Montreal)
Assassin's Creed: Syndicate (2015)   (Programmers in Montreal)
Might & Magic: Heroes VII (2015)   (Programmers in Montreal)
Tom Clancy's Rainbow Six: Siege (2015)   (Programmers in Montreal)
 

Art/Graphics

DOOM (2016)   (UI Artist)
Child of Light (2014)   (Artists & Illustrators)
Far Cry 3 (2012)   (Menu & Interface Graphic Designers)
 

Quality Assurance

007: Legends (2012)   (QA Testers)
Skylanders Giants (2012)   (QA Testers (Dayshift))
 

Technology

Keepsake (2005)   (Web Developer)
 

Thanks

Dead Space 2 (2011)   (Special Thanks)
 


Developer Biography

There is no biography on file for this developer.