What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Paul Fedor

Game Credits

Art/Graphics

Lair (2007)   (Texturing Supervisor)
Killzone: Liberation (2006)   (Texture Supervisor)
SOCOM: U.S. Navy SEALs - Fireteam Bravo 2 (2006)   (Texture Art Supervisor )
SOCOM 3: U.S. Navy SEALs (2005)   (Matte Paintings)
SOCOM: U.S. Navy SEALs - Fireteam Bravo (2005)   (Matte Paintings)
 


Developer Biography

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