W. Thomas Grové

Also Known As

  • Thomas Grové

Game Credits

Production

Super Puzzle Fighter II Turbo HD Remix (2007)   (Associate Producers)
Capcom Classics Collection: Volume 2 (2006)   (Associate Producers)
Sega Genesis Collection (2006)   (Associate Producers)
Capcom Classics Collection (2005)   (Associate Producer)
Capcom Classics Collection: Remixed (2005)   (Associate Producers)
 

Design

Iron Man 2 (2010)   (Additonal Design)
The Spiderwick Chronicles (2008)   (Design)
Sonic the Hedgehog 2 (1992)   (Planning / Design)
Sonic the Hedgehog (1991)   (Planning / Design)
 

Quality Assurance

Shrek SuperSlam (2005)   (Testers)
 

Thanks

1942: Joint Strike (2008)   (Special Thanks)
Super Street Fighter II Turbo HD Remix (2008)   (Special Thanks)
Wolf of the Battlefield: Commando 3 (2008)   (Special Thanks)
 


Developer Biography

W. Thomas Grové is a designer focusing on core mechanics, usability, character control, and combat. He is known for having out-of-the-box solutions and inspirations, which he attributes in part to his ongoing training in Zen meditation.

Company history

  • Mythryn: Designer (March 2000 - July 2001)
  • Studio Interrupt: Director (June 1996 - June 2003)
  • Activision / Shaba Games: Game Analyst (Contract) (May 2005 - August 2005)
  • Backbone Entertainment: Game Designer / Associate Producer (August 2005 - February 2007)
  • Stormfront Studios: Lead Character Control and Combat Designer (February 2007 - March 2008)
  • SEGA Studios San Francisco: Senior Game Designer (March 2009 - July 2009)
  • Core Talent Games: Co-Founder and Chief Creative Officer (September 2008 - December 2009)
  • Unity Technologies: Marketing Communications Manager (July 2009 - October 2010)
  • Studio Interrupt: Founder (April 2008 - May 2011)
  • Gameloft: Game Design Lead (May 2011 - January 2013)
  • Gameloft: Creative Director (January 2013 - December 2013)
  • dxSaigon: Creative Director (since January 2013)

Last updated: Mar 06, 2016