Miguel Navío Vivó

Developer BIO

Miguel began programming and designed his own videogames in 1993, using Basic. That was really helpful as a training and helped him get experience in different fields like design, programming and graphics before joining amateur teams of the Spanish scene.

His first professional work in videogames, was in 2001 when he began to work in a small company, making children's videogames, called CMY Multimedia. In two years and a half, Miguel designed nine videogames, working around twelve hours per day.

After that, he went to Pyro Studios where he worked as level designer on Commandos Strike Force, making the version of PC, Xbox and Playstation2.

Once finished the project, Miguel began to work on the design of Planet One, based in the movie produced by Ilion Entertainment.

A few months later, he left Pyro Studios after more than three years, to begin to work in LucasArts Singapore, where he is working currently as Game and Level designer.

Websites

There are no related websites on file for this developer. If you know of any related websites for the person, please consider contributing them.


Games Credited
Star Wars: The Clone Wars - Jedi Alliance (2008), LucasArts
Commandos: Strike Force (2006), Eidos Interactive Ltd.
Mortadelo y Filemón: Balones y Patadones (2003), Zeta Multimedia S.A.
 

Errors and omissions on this page may be reported to the MobyGames approvers.

MobyGames™ Copyright © 1999-2009, MobyGames.
All rights reserved. Do not duplicate or redistribute in any form.
moby sites | about us | advertise | disclaimer | privacy statement | become an approver | RSS