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Andrew Luckett

Also Known As

  • Andy Luckett

Game Credits

Production

Toy Shop (2008)   (Development Manager)
Operation: Vietnam (2007)   (Development Manager / Producer)
The Suffering (2004)   (Head of Studio)
Sky Sports Football Quiz (2001)   (Project Manager)
 

Quality Assurance

Casino Inc. (2002)   (Quality Assurance)
Majesty: The Northern Expansion (2001)   (Quality Assurance Manager Europe)
Sky Sports Football Quiz (2001)   (Question Testing)
X-COM: Enforcer (2001)   (Quality Assurance)
Action Man: Jungle Storm (2000)   (Q.A. Manager)
B-17 Flying Fortress: The Mighty 8th! (2000)   (Quality Assurance Manager)
Battleship: Surface Thunder (2000)   (Q.A. Manager)
Breakout (2000)   (Q.A. Manager)
Galaga: Destination Earth (2000)   (Q.A. Manager)
Grand Prix 3 (2000)   (QA Manager)
Monopoly (2000)   (QA Manager International)
Pac-Man: Adventures in Time (2000)   (Quality Assurance Manager)
RollerCoaster Tycoon: Loopy Landscapes (2000)   (Quality Assurance Manager)
Em@il Games: X-COM (1999)   (Quality Assurance Manager)
Grand Prix World (1999)   (QA Manager)
Monopoly Junior (1999)   (Q.A. Manager, International)
Spirit of Speed 1937 (1999)   (QA Manager)
Trivial Pursuit: Millennium Edition (1999)   (QA Manager International)
Worms 2 (1997)   (MicroProse Quality Assurance Leader)
X-COM: Apocalypse (1997)   (Quality Assurance Manager)
Grand Prix Manager 2 (1996)   (QA Manager)
Grand Prix II (1995)   (QA Manager)
Grand Prix Manager (1995)   (QA Manager)
Navy Strike (1995)   (Quality Assurance)
Transport Tycoon Deluxe (1995)   (Quality Assurance)
Transport Tycoon World Editor (1995)   (Quality Assurance)
X-COM: Terror from the Deep (1995)   (QA)
Impossible Mission 2025 (1994)   (Quality Assurance)
Pizza Tycoon (1994)   (Quality Assurance)
Sid Meier's Colonization (1994)   (Quality Assurance)
Transport Tycoon (1994)   (Quality Assurance)
X-COM: UFO Defense (1994)   (Quality Assurance)
Air Duel: 80 Years of Dogfighting (1993)   (Quality Assurance)
Fields of Glory (1993)   (Quality Assurance)
Starlord (1993)   (Quality Assurance)
Subwar 2050 (1993)   (Quality Assurance Testing)
ATAC: The Secret War Against Drugs (1992)   (Quality Assurance Testing by)
B-17 Flying Fortress (1992)   (Quality Assurance)
Jump Jet (1992)   (Quality Assurance)
The Legacy: Realm of Terror (1992)   (Quality Assurance)
Special Forces (1992)   (Quality Assurance)
David Leadbetter's Greens (1991)   (Quality Assurance)
Elite Plus (1991)   (Quality Assurance)
F-117A Nighthawk Stealth Fighter 2.0 (1991)   (Quality Assurance)
Flames of Freedom (1991)   (Quality Assurance)
Gunship 2000 (1991)   (Quality Assurance)
World Circuit (1991)   (Quality Assurance Assistant)
Betrayal (1990)   (Quality Assurance)
Frogger 2: Swampy's Revenge (2000)   (Q.A. Manager)
Knights of the Sky (1990)   (Quality Assurance)
F-15 Strike Eagle II (1989)   (Testing)
Keith Van Eron's Pro Soccer (1988)   (Playtesting)
 

Other

A Boy and His Blob (2009)   (Development Manager)
Crime Life: Gang Wars (2005)   (Head of Studio)
 


Developer Biography

Andrew Luckett got his start in the computer game industry in 1989 with a job at MicroProse’s European Head Office. Since then he has contributed to a huge amount of games, including several bestselling and critical hits. Among his best known games are the classics Grand Prix (1991) and X-COM (1994) from MicroProse, Pac Man and B17: The Mighty 8th from Hasbro Interactive (2000), and Majesty: The Northern Expansion and X-COM: Enforcer from Infogrames (2001).

As one of the longest serving employees at MicroProse, and Hasbro Interactive, Luckett has taken a leading role in testing nearly all their major games. He has worked as a Tester, Lead Tester, QA Supervisor, QA Manager (MPS UK & US), IT & QA Manager, Project Manager and Studio Head.

After 5 years at Hothouse Creations, a game development firm established in 1996, he has moved into the role of Development Manager for Majesco Entertainment Europe.

Last updated: Jun 15, 2006