William Anderson

Developer BIO

William Anderson has been a game developer, product manager and senior designer for well over two decades now, having worked in-house for many of the top developers and publishers in the world. A US and international business consultant, designer, writer and ghost writer for many years now, contributing game development articles to industry books and web sites.

William first started designing and programming video games back in the 1980's, but got his big break in game development when employed by Virgin Games in Irvine, CA. His first published title out of Virgin was Global Gladiators for the Sega Genesis, which became Sega's 3rd Party Game of the Year. From there he would go on to design the play for Cool Spot, Jungle Book and the block-buster Aladdin, which to date holds the record for the shortest development time for a hit title, that being less than 4 months and the most sales on a single platform, over 4-million units worldwide. Later William would go on to lead the game play development on Abes Oddysee and then over to Capcom to lead the game play design for Maximo Ghost to Glory. Just to name a few of his past hit productions.

Also Known As

  • Will Anderson
  • Bill Anderson

Websites


Games Credited
Pinball Hall of Fame: The Williams Collection (2008), Crave Entertainment, Inc.
Daxter (2006), Sony Computer Entertainment America, Inc.
Army Men: Sarge's War (2004), Global Star Software Inc.
Izzy's Quest for the Olympic Rings (1996), U.S. Gold Ltd.
Star Wars: Shadows of the Empire (1996), Nintendo of America Inc.
Walt Disney's The Jungle Book (1994), Virgin Interactive Entertainment, Inc.
Cool Spot (1993), Virgin Games, Inc.
Disney's Aladdin (1993), SEGA Enterprises Ltd.
Global Gladiators (1993), Virgin Games, Inc.
The Terminator (1993), Virgin Games, Ltd.
 

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