|Gravity Rush: Remastered (2016)||(Story Mission Planning / Level Design)|
|Gravity Rush (2012)||(Story Mission Planning / Level Design)|
|Knights Contract (2011)||(Combat & Level Design)|
|Folklore (2007)||(Battle System Designers)|
|Genji: Days of the Blade (2006)||(Planning)|
|Genji: Dawn of the Samurai (2005)||(Planning)|
There is no biography on file for this developer.