Nathan FrostDeveloper BIO
Nathan Frost is a technical and creative videogame developer, musician, composer and producer.
After completing his degree at DigiPen (BSc, Honors, Realtime Simulations Engineering (Computer Science)), he went on to write code as part of
Crystal Dynamics' Shared Technology team. After contributing to the shipping of two games, he joined one of Crystal's game programming teams.
Over the course of his career and studies, Nathan has written gameplay, AI, physics, tools, engine, networking and graphics code on a variety of platforms, designed and produced videogames, and composed, performed and produced scores for both videogames and linear animation. He is interested in both commercial and fine art -- especially interactive art-forms -- from both applied and academic perspectives.
Websites
Games Credited
- The Unfinished Swan (2012), Sony Computer Entertainment America, Inc.
- Tomb Raider: Underworld (2008), Eidos Interactive Ltd.
- Lara Croft Tomb Raider: Legend (2006), Eidos Interactive Ltd.
- Lara Croft Tomb Raider: Legend (2006), Eidos, Inc.
- Lara Croft Tomb Raider: Legend (2006), Eidos, Inc.
- Narbacular Drop (2005), DigiPen (USA) Corp.
- Project: Snowblind (2005), Eidos Interactive Ltd.