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Jonathan Porter

Also Known As

  • Jon Porter

Game Credits

Design

Call of Duty: Ghosts (2013)   (Designed and Developed by Infinity Ward, Neversoft and Raven Software)
Call of Duty: Modern Warfare 2 (2009)   (Design & Scripting)
Call of Duty 4: Modern Warfare (2007)   (Design And Scripting)
Call of Duty 2: Game of the Year Edition (2006)   (Level Design)
Call of Duty 2 (2005)   (Level Design & Gameplay Scripting)
Call of Duty 2 (Collector's Edition) (2005)   (Level Design & Gameplay Scripting)
 

Programming/Engineering

Call of Duty: Modern Warfare 2 (2009)   (Scripting)
Call of Duty 4: Modern Warfare (2007)   (Scripting)
Call of Duty 2: Game of the Year Edition (2006)   (Gameplay Scripting)
 

Video/Cinematics

Call of Duty 2 (2005)   (Models)
Call of Duty 2 (Collector's Edition) (2005)   (Models)
 

Other

Call of Duty: Ghosts (2013)   (Designed and Developed by Infinity Ward, Neversoft and Raven Software)
Call of Duty: MW3 (2011)   (Designed and Developed by Infinity Ward and Sledgehammer Games)
Call of Duty 2: Game of the Year Edition (2006)   (Models)
Medal of Honor: Allied Assault - Spearhead (2002)   (Medal of Honor Spearhead Contest Winners)
 


Developer Biography

Jon Porter joined Infinity Ward in March 2004 as an Designer working on the sequel to 2004 Game of the Year "Call of Duty 2". Jon got himself started by created a well known modification for Medal of Honor: Allied Assault and later won the level designers contest having his level featured on the Spearhead expansion pack.

Last updated: May 01, 2006