What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Paul Kidd

Game Credits

Design

Shadowrun (1993)   (Game Design)
Nightshade (1992)   (Game Design)
The Punisher (1990)   (Game Design)
Doc the Destroyer (1987)   (Game design)
 

Programming/Engineering

The Fellowship of the Ring (1986)   (Script Development)
 

Writers

Discworld II: Mortality Bytes! (1996)   (Dialogue)
Discworld (1995)   (Dialogue)
Nightshade (1992)   (Poor Quality Jokes)
Doc the Destroyer (1987)   (Storyline copyright 1987)
 

Audio

George Foreman's KO Boxing (1992)   (Voice Characterisation)
 

Other

The Fellowship of the Ring (1986)   (Story Line Development)
 


Developer Biography

There is no biography on file for this developer.