Joe Spataro

Game Credits

Production

Maximo vs Army of Zin (2003)   (Production Assistants)
 

Design

Destiny (2014)   (Technical Design Lead (Animation))
Halo: Reach (2010)   (Technical Designer in Animation)
Lair (2007)   (Designers)
Final Fight: "Streetwise" (2006)   (Game Design)
 

Art/Graphics

Maximo vs Army of Zin (2003)   (Additional Art)
 


Developer Biography

There is no biography on file for this developer.