Stephen Palmer

Developer BIO

Before becoming Gearbox’s network administrator, Stephen worked as a programmer for NASA's Geographic Information Systems Department. And, prior to Gearbox, he was a core member of the Rebel Boat Rocker team. His amateur levels for Quake (including “Dark Forest and others) created under the handle "Reichert" garnered him a strong reputation in the on-line community. For Gearbox, Stephen manages the network and quality assurance teams and oversaw the development of the "All Star" multiplayer levels in Half-Life: Opposing Force. Stephen is also part of the design team where he not only creates some of the most interesting and unique environments our games offer, but he also has programmed tools useful for our designers and artists during development

Source: Selected articles from Gearbox Software Official Company Website - Talent - Stephen Palmer

http://www.gearboxsoftware.com/stephenp.html

Also Known As

  • Steve Palmer

Websites

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Games Credited
Brothers in Arms: Hell's Highway (2008), Ubisoft, Inc.
Brothers in Arms: D-Day (2006), Ubisoft, Inc.
Brothers in Arms: Earned in Blood (2005), Ubisoft, Inc.
Brothers in Arms: Road to Hill 30 (2005), Ubisoft, Inc.
Halo: Combat Evolved (2003), Microsoft Games Studios
007: Nightfire (2002), Electronic Arts, Inc.
Half-Life (2001), Sierra On-Line, Inc.
Half-Life: Blue Shift (2001), Sierra On-Line, Inc.
Half-Life: Opposing Force (1999), Sierra On-Line, Inc.
Test Drive 5 (1998), Accolade, Inc.
Test Drive: Off-Road 2 (1998), Accolade, Inc.
 

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