Ken BirdwellDeveloper BIO
Ken Birdwell is the Senior Software Development Engineer at
Valve.
Ken has contributed to a wide range of projects in the last 15 years. These include in-circuit emulators (CodeTap), 3D surface reconstruction (Surfgen), 3D prosthetics design tools (Shapemaker), and satellite networking (Microsoft's Broadcast PC). He also wrote one of the first graphical shells for multiplayer online games for Compuserve's Sniper.
Oddly enough, Ken has a BFA from Evergreen State University, where he studied painting, photography, and animation. Ken designed and implemented the skeletal animation system and many other engine components for Half-Life.
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Games CreditedLeft 4 Dead (2008), Valve Corporation
Half-Life 2: Episode Two (2007), Buka Entertainment
The Orange Box (2007), Valve Corporation
Portal (2007), Buka Entertainment
Half-Life 2: Episode One (2006), Valve Corporation
Counter-Strike: Source (2004), Valve Corporation
Half-Life 2 (2004), Valve Corporation
Half-Life (2001), Sierra On-Line, Inc.
Half-Life: Blue Shift (2001), Sierra On-Line, Inc.
Half-Life (Game of the Year Edition) (1999), Sierra On-Line, Inc.
Half-Life: Opposing Force (1999), Sierra On-Line, Inc.
Half-Life (1998), Sierra On-Line, Inc.