Become a Patron to help us improve MobyGames!

Greg Coomer

Game Credits

Design

Portal 2 (2011)   (Personnel)
Half-Life 2 (2004)  
Half-Life: Opposing Force (1999)   (VALVE is)
 

Programming/Engineering

Counter-Strike: Source (2004)   (Valve)
 

Art/Graphics

Half-Life: Counter-Strike (2000)   (Artists)
 

Quality Assurance

Luxuria Superbia (2013)   (Thanks for Playtesting)
 

Creative Services

Half-Life: Game of the Year Edition (1999)   (Valve)
 

Other

Counter-Strike: Global Offensive (2012)   (Valve)
Alien Swarm (2010)   (Valve)
Left 4 Dead 2 (2009)   (Valve)
Left 4 Dead (2008)   (Development Team)
Portal: Still Alive (2008)   (Personnel)
Half-Life 2: Episode Two (2007)   (Valve)
The Orange Box (2007)   (Credits)
Portal (2007)  
Half-Life 2: Episode One (2006)   (Valve)
Half-Life 2 (2004)   (Valve)
Half-Life (1998)   (The Half-Life Team)
 

Companies

Counter-Strike: Condition Zero (2004)   (Valve)
 


Developer Biography

Greg Coomer works in the Product Design / Communications field at Valve. Prior to joining Valve, Greg helped Microsoft design various software products. Before that, he worked with Nintendo, started and ran a user interface design company, and spent several years as a freelance product designer. Greg helped to name the company "Valve", and then led the first game project that Valve ever cancelled, Prospero.

Last updated: Feb 02, 2009