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Randy Lundeen

Game Credits

Design

Portal 2 (2011)   (Personnel)
Half-Life 2 (2004)  
Half-Life (2001)  
Half-Life: Opposing Force (1999)   (VALVE is)
 

Programming/Engineering

Counter-Strike: Source (2004)   (Valve)
 

Creative Services

Half-Life: Game of the Year Edition (1999)   (Valve)
 

Other

Counter-Strike: Global Offensive (2012)   (Valve)
Alien Swarm (2010)   (Valve)
Left 4 Dead 2 (2009)   (Valve)
Left 4 Dead (2008)   (Development Team)
Portal: Still Alive (2008)   (Personnel)
Half-Life 2: Episode Two (2007)   (Valve)
The Orange Box (2007)   (Credits)
Portal (2007)  
Half-Life 2: Episode One (2006)   (Valve)
Half-Life 2 (2004)   (Valve)
Half-Life: Blue Shift (2001)   (Valve is...)
Half-Life (1998)   (The Half-Life Team)
 


Developer Biography

In 2003 Randy Lundeen is a Level Designer/Graphic Designer with Valve.

Randy comes to Valve by way of Microsoft, where he worked as an interface designer for the Internet Gaming Zone. Randy designs some of the most unusual and original levels in the company, and he also is the most likely person to be pushing the polygon and memory limits of our engine. In his distant past, he was a key staff member at a potato processing plant (his responsibilities including peeling and potato quality oversite).

Last updated: Jul 16, 2003