Benjamin Schulz

Game Credits

Design

SpellForce 2: Dragon Storm (2007)   (UI Design)
SpellForce 2: Shadow Wars (2006)   (UI Design)
 

Programming/Engineering

My Boyfriend: Verliebt in einen Star (2009)   (Programmers)
 

Art/Graphics

Command & Conquer: Tiberium Alliances (2012)   (Artists)
Emergency 2013 (2012)   (Additional 3D Art: Augenpulver)
Lord of Ultima (2010)   (Art Team)
SpellForce 2: Dragon Storm (2007)   (Concept Art)
 

Quality Assurance

NVA: Mission: vorwärts immer! (2005)   (Testing)
 

Other

Catan (2009)   (Team exozet)
 


Developer Biography

There is no biography on file for this developer.