User review spotlight: Ultima IV: Quest of the Avatar (DOS)

Tim Innes

Game Credits

Business

Ōkami (2006)   (Product Development)
 

Production

Dark Void (2010)   (Additional Product Development Staff)
FLOCK! (2009)   (Additional Product Development Staff)
Resident Evil 5 (2009)   (Product Development Staff)
Age of Booty (2008)   (Associate Producer)
Neopets Puzzle Adventure (2008)   (Additional Product Development Staff)
Neopets Puzzle Adventure (2008)   (Associate Producer)
 

Design

MotoGP 08 (2008)   (Additional Product Development Staff)
Savage: The Battle for Newerth (2003)   (Design Team)
Bruce Lee: Quest of the Dragon (2002)   (Level Designers/Programmers)
 

Quality Assurance

The BIGS (2007)   (Online Team)
Chessmaster 6000 (1998)   (Quality Assurance Testers)
The Journeyman Project 3: Legacy of Time (1998)   (Testers)
Carmen Sandiego Word Detective (1997)   (Quality Assurance Testers)
 

Thanks

Arrrrrr! (2007)   (Additional Support)
 

Other

Dark Void (2010)   (Additional Product Development Staff)
MotoGP 08 (2008)   (Additional Product Development Staff)
We Love Golf! (2008)   (Product Development)
Savage: The Battle for Newerth (2003)   (Business Development)
 


Developer Biography

Tim has professionally made games for over 18 years and contributed to 50+ projects spanning table-top games to video games for various platforms and genres. He has worked on multiple hits including the Toy Story Activity Center, Riven: The Sequel to Myst, Chessmaster, and the Carmen Sandiego product line.

Most recently Tim worked as a Producer for Capcom Entertainment, Inc. Titles including Age of Booty, Neopets Puzzle Adventure, and others.

Previously Tim was a key member of the S2 Games development team that created the innovative title Savage: The Battle for Newerth, where he functioned as Project Manager, Designer, and Business Development Director for the start-up studio and this first title. In 2003 the studio was nominated Rookie Studio of the Year by the Developers Choice Awards. In 2004 the team swept the Independent Games Festival winning the Technical Excellence award, Audience Choice, and Seumas McNally award for Independent Game of the Year.

Tim received his BA in Film from San Francisco State University, and his MBA from Sonoma State University.

Last updated: May 27, 2009