Kim SwiftDeveloper BIO
Kim Swift entered the game industry through her education at
DigiPen (USA) Corp. Together with other students from her class, she created the game
Narbacular Drop in 2005, about a princess with no knees who is unable to jump and uses portals to move around. At an exposition they met someone from
Valve Corporation and that contact got them an invite to demonstrate the game at the studio.
After the presentation
Gabe Newell offered to hire them to re-create the game with the
Source engine and that project became the acclaimed title
Portal (2007). The basic technology of portals was kept, but everything else was altered to make it a part of the
Half-Life universe. Swift had the team lead role on the game and also held key roles on both
Left 4 Dead games afterwards (2008-2009).
In December 2009 it was announced Swift left Valve to work with
Airtight Games on
Dark Void.
Websites
- Narbacular Drop -- interview with Kim Swift, on Eurogamer (20th December 2009)
Games CreditedFat Princess (2009), Sony Computer Entertainment America, Inc.
Left 4 Dead 2 (2009), Valve Corporation
Left 4 Dead (2008), Valve Corporation
Half-Life 2: Episode Two (2007), Buka Entertainment
The Orange Box (2007), Valve Corporation
Portal (2007), Buka Entertainment
Half-Life 2: Episode One (2006), Valve Corporation
Narbacular Drop (2005), DigiPen (USA) Corp.
Rumble Box (2005), DigiPen (USA) Corp.