Less than 150 games needed to reach our MobyGoal of 1,500 documented arcade titles!

Yannick Cholette

Game Credits

Programming/Engineering

Tom Clancy's Ghost Recon: Phantoms (2014)   (Gear Programmers)
Assassin's Creed IV: Black Flag (2013)   (Tool Programmer)
Far Cry 3: Blood Dragon (2013)   (Tool Programmer)
The Mighty Quest for Epic Loot (2013)   (Tool Programmer)
Tom Clancy's Splinter Cell: Blacklist (2013)   (Tool Programming)
Assassin's Creed III (2012)   (Tool Programmer)
Assassin's Creed III (2012)   (Tool Programmer)
Assassin's Creed III: Liberation (2012)   (Tool Programmers)
Assassin's Creed: Revelations - The Lost Archive (2012)   (Tool Programmer (Gear Team))
Far Cry 3 (2012)   (Tool Programmer)
I Am Alive (2012)   (Gear Tools Programmer)
Just Dance 4 (2012)   (Tool Programmer)
Might & Magic: Duel of Champions (2012)   (Tool Programmers)
Tom Clancy's Ghost Recon: Future Soldier (2012)   (Tool Programmer)
ZombiU (2012)   (Gear Tool Programmer)
Anno 2070 (2011)   (Tools Programmer)
Assassin's Creed: Revelations (2011)   (Tool Programmer (Gear Team))
From Dust (2011)   (Gear Tool Programmer)
Assassin's Creed: Brotherhood (2010)   (Gear Tools Programmers)
Prince of Persia: The Forgotten Sands (2010)   (Gear Team - Tool Programmer)
Scott Pilgrim vs. The World: The Game (2010)   (Tool Programmers)
Shaun White Skateboarding (2010)   (Tools Programmer)
Tom Clancy's H.A.W.X 2 (2010)   (Tool Programmer)
Tom Clancy's Splinter Cell: Conviction (2010)   (Tool Programmer)
Assassin's Creed II (2009)   (Tools Programmer Gear)
James Cameron's Avatar: The Game (2009)   (Gear Tool Programmer)
James Cameron's Avatar: The Game (2009)   (Tool Programmer)
Hell's Kitchen: The Game (2008)   (Game Programming)
Code Lyoko (2007)   (Game Programmers)
Disney's Cinderella: Magical Dreams (2005)   (Programmers)
Whac-A-Mole (2005)   (Additional GBA Programming)
 

Public Relations

Watch_Dogs (2014)   (Tool Programmer)
 


Developer Biography

There is no biography on file for this developer.