User review spotlight: Carmageddon (DOS). Released in 1997.

Larry Merkel

Game Credits

Design

V for Victory: Gold-Juno-Sword (1993)   (Game Design)
V for Victory: Market Garden (1993)   (Design)
V for Victory: Velikiye Luki (1992)   (Game Design)
V for Victory: Battleset 1 - D-Day Utah Beach - 1944 (1991)   (Design)
 

Programming/Engineering

World at War: Volume II - Stalingrad (1995)   (AI Programming)
Operation Crusader (1994)   (AI Programming)
V for Victory: Gold-Juno-Sword (1993)   (Programming)
V for Victory: Market Garden (1993)   (Programming)
V for Victory: Velikiye Luki (1992)   (Programming)
V for Victory: Battleset 1 - D-Day Utah Beach - 1944 (1991)   (Programming)
 

Art/Graphics

Operation Crusader (1994)   (Graphics)
V for Victory: Gold-Juno-Sword (1993)   (Graphics)
V for Victory: Market Garden (1993)   (Graphics / Artwork)
V for Victory: Velikiye Luki (1992)   (Graphics)
V for Victory: Battleset 1 - D-Day Utah Beach - 1944 (1991)   (Graphics / Artwork)
 


Developer Biography

Larry Merkel founded Atomic Games with Keith Zabalaoui and Ed Rains in 1989. He co-designed the four games in the V for Victory Series. Merkel later left the company, along with Ed Rains, before development on the first Close Combat game was started. He later did the graphics and AI for the unfinished European Theater of Operations: Normandy, along with Rains and I.L. Holdridge.

Last updated: Apr 20, 2006