Tony LeierDeveloper BIO
Tony started playing computer games over 20 years ago and hasn't stopped since. After spending 6 years at MIT and earning a Bachelors and Masters degrees in Mechanical Engineering, Tony, in quite the lateral move, went out and got a job making computer games. Fortunately, the Mechanical Engineering design methodologies, technical writing skills, systems design, and product development strategies he studied transferred remarkably well into the game development profession. Even better, making games didn't require any thermodynamics or fluid mechanics.
During his 4+ years at
Sierra's Impressions Games studio, Tony helped create:
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Games CreditedSimCity Societies: Destinations (2008), Electronic Arts, Inc.
SimCity Societies (2007), Electronic Arts, Inc.
Caesar IV (2006), Sierra Entertainment, Inc.
Immortal Cities: Children of the Nile (2004), Myelin Media, LLC
Lords of the Realm III (2004), Sierra Entertainment, Inc.
Emperor: Rise of the Middle Kingdom (2002), Sierra Entertainment, Inc.
Zeus Official Expansion: Poseidon (2001), Sierra On-Line, Inc.
Zeus: Master of Olympus (2000), Sierra On-Line, Inc.
Pharaoh (1999), Sierra On-Line, Inc.
Caesar III (1998), Sierra On-Line, Inc.