Ali ZandiDeveloper BIO
Ali Zandi has been playing games since he was seven years old. His first experience in the gaming industry was when working in QA at
THQ Calabasas on numerous console and PC titles. In 2008 he was a developer at
Pandemic Studios, LLC. In 2010, he worked at
Killspace Entertainment to ship
Yar's Revenge for Atari, as a level designer, where he designed and put more than half of the game's levels together. Currently, Ali is a designer on working on Halo 4.
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Games Credited
- Halo 4 (2012), Microsoft Studios
- Yar's Revenge (2011), Atari, Inc.
- Mercenaries 2: World in Flames (2008), Electronic Arts, Inc.
- Mercenaries 2: World in Flames (2008), Electronic Arts, Inc.
- Titan Quest: Immortal Throne (2007), Buka Entertainment
- Titan Quest (2006), THQ Inc.
- Tak: The Great Juju Challenge (2005), THQ Inc.
- WWE Smackdown vs. Raw 2006 (2005), THQ Inc.