|SwordQuest: EarthWorld (1982)||(Designed)|
|Wild Woody (1995)||(Programming Management)|
|Mario Bros. (1983)||(Programmer)|
|Berzerk (1982)||(Programmed by)|
|SwordQuest: EarthWorld (1982)||(Programmed)|
Dan Hitchens is a programmer and video game designer.
Hitchens worked at Atari from 1981 to 1984 as a Video Game Manager, and worked on the games Berzerk, Mario Brothers, SwordQuest (Earthworld), Gravitar, and Elevator Action.
From 1984 to 1987 he was Senior Software Engineer at Wyse Technology, Inc. He was employed by Apple as a software engineer from 1987 to 1993. He returned to the video game industry in 1993 to work for Sega as a Lead Video Game Software Engineer; he was the lead programmer on the Wild Woody Sega CD game.
Since 1995 Hitchens has worked for several employers in software engineering and management roles. He has also taught Computer Science at Stanford University since 2013.
Last updated: May 28, 2017