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Graeme Ing

Also Known As

  • Greame Ing

Game Credits

Production

Zool (1992)   (CD Development)
 

Design

K240 (1994)   (Design)
Utopia: The Creation of a Nation (1991)   (Original game concept by)
 

Programming/Engineering

Star Wars: Galaxies - The Total Experience (2005)   (Platform Systems Engineering)
EverQuest: Gates of Discord (2004)   (Systems Engineering Team)
EverQuest II (2004)   (Support Programming)
EverQuest: Omens of War (2004)   (Systems Engineering Team)
Star Wars: Galaxies - Jump to Lightspeed (2004)   (Systems Engineering Team)
EverQuest: The Ruins of Kunark (2000)   (Additional Programmers)
EverQuest (1999)   (Additional Programming)
Normality (1996)   (Lead Programming)
K240 (1994)   (Programming)
Newman/Haas IndyCar featuring Nigel Mansell (1994)   (Programming)
Utopia: The Creation of a Nation (1991)   (Programming by)
Spacewrecked: 14 Billion Light Years From Earth (1990)   (Programmed by)
 

Creative Services

Normality (1996)   (Manual Text)
K240 (1994)   (Manual Copy)
 

Technology

Star Wars: Galaxies - Episode III Rage of the Wook... (2005)   (Systems Engineering Team)
EverQuest: The Planes of Power (2002)   (EverQuest Front-end, Station Integration and Web Presence Team)
EverQuest (1999)   (EverQuest Front-end, Station Integration and Web Presence Team)
 

Support

EverQuest Online Adventures (2003)   (Additional Support)
 

Thanks

PlanetSide (2003)   (Special Thanks)
 

Other

EverQuest II: Kingdom of Sky (2006)   (Systems Engineering Team)
Champions: Return to Arms (2005)   (Systems Engineering Team)
EverQuest II: Desert of Flames (2005)   (Systems Engineering Team)
Star Wars: Galaxies - An Empire Divided (2003)   (Systems Egineering Team)
EverQuest: The Scars of Velious (2000)   (Front-end, Station Integration, and Web Team)
 


Developer Biography

There is no biography on file for this developer.