Matus Kirchmayer

Game Credits


Tom Clancy's Ghost Recon: Phantoms (2014)   (Multiplayer Engine Programmers)
Trials Fusion (2014)   (Programmers)
Watch_Dogs (2014)   (Programmers)
Far Cry 3: Blood Dragon (2013)   (Programmers)
Tom Clancy's Splinter Cell: Blacklist (2013)   (Programming)
Assassin's Creed III (2012)   (Programmers)
Assassin's Creed III: Liberation (2012)   (Programmers)
Assassin's Creed: Revelations - The Lost Archive (2012)   (Programmers (Multiplayer Engine Team))
Far Cry 3 (2012)   (Programmers)
I Am Alive (2012)   (Multiplayer Engine Programmers)
Just Dance 4 (2012)   (Programmers)
Tom Clancy's Ghost Recon: Future Soldier (2012)   (Programmers)
Anno 2070 (2011)   (Programmers)
Assassin's Creed: Brotherhood (2011)   (Multiplayer Engine Programmers)
Assassin's Creed: Revelations (2011)   (Programmers)
Driver: San Francisco (2011)   (Multiplayer Engine Team - Programmers)
Might & Magic: Heroes VI (2011)   (Programmers)
Assassin's Creed: Brotherhood (2010)   (Multiplayer Engine Programmers)
Prince of Persia: The Forgotten Sands (2010)   (Multiplayer Engine Team Programmers)
Shaun White Skateboarding (2010)   (Programmers)
Silent Hunter 5: Battle of the Atlantic (2010)   (Multiplayer Engine Team Programmers)
Tom Clancy's H.A.W.X 2 (2010)   (Programmers)
Tom Clancy's Splinter Cell: Conviction (2010)   (Multiplayer Engine Team Programmers)
James Cameron's Avatar: The Game (2009)   (Multiplayer Engine Programmers)
Assassin's Creed: Director's Cut Edition (2008)   (AI/Gameplay Programmers)
Far Cry 2 (2008)   (Programming Team)
Assassin's Creed (2007)   (AI / Gameplay Programmers)
Adiboo & Paziral's Secret (2003)   (Programmers)
Planet of the Apes (2002)   (Lead Programmer)


Assassin's Creed II (2010)   (Special Thanks)
Assassin's Creed II (2009)   (Special Thanks)

Developer Biography

There is no biography on file for this developer.