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Jeremy O'Brien

Game Credits

Production

Battlefield 1 (2016)   (Production Systems)
 

Programming/Engineering

FIFA 16 (2015)   (Software Engineers)
Need for Speed (2015)   (Physics)
Star Wars: Battlefront (2015)   (Physics)
Battlefield: Hardline (2014)   (Physics)
FIFA 15 (2014)   (Software Engineers)
Madden NFL 25 (2013)   (Software Engineers)
NCAA Football 14 (2013)   (Software Engineers)
FIFA Soccer 12 (2011)   (EAtech Physics)
Wargasm (1998)   (Driving Model)
F22 Air Dominance Fighter (1997)   (Aero Engineer)
 

Technology

Freestyle MetalX (2003)   (Special Thanks to)
 


Developer Biography

There is no biography on file for this developer.