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David Georgeson

Also Known As

  • Dave Georgeson

Game Credits

Production

Mage Knight: Apocalypse (2006)   (Production)
PlanetSide (2003)   (Producer)
Tribes 2 (2001)   (Producer/Director)
Heavy Gear II (1999)   (Producer)
Absolute Zero (1995)   (Producer)
 

Design

Mage Knight: Apocalypse (2006)   (Creative Direction)
Crusaders of Might and Magic (1999)   (Director)
Heavy Gear II (1999)   (Shell Design)
Absolute Zero (1995)   (Scenario Design & Layout)
 

Writers

Absolute Zero (1995)   (Storyline & Script)
Pools of Darkness (1991)   (Encounter Authors)
 

Quality Assurance

Battlezone (1998)   (Internal Beta Testers)
Heavy Gear (1997)   (Internal BetaTesters)
 

Creative Services

Pools of Darkness (1991)   (Written by)
 

Thanks

Enigma: Rising Tide (2003)   (Special thanks to)
 


Developer Biography

Dave has launched many successful AAA-quality titles, overseeing their development, design and managing the development teams. During that time, he ran several branch offices for several large companies, providing day-to-day management in a location geographically-remote from the corporate main offices. Dave also has extensive business development and negotiation skills developed over time by enlarging and establishing new divisions for corporations.

Dave is currently the Producer, Director and Lead Designer for the casually-oriented MMO at Gaia Online that has had over 500,000 players in the first month of Open Beta.

Games that Dave has previously designed and produced include: zOMG!, Planetside, Tribes 2, Heavy Gear II, Absolute Zero, and Crusaders of Might & Magic.

Games he helped to create or did significant work on include: Warhammer: Mark of Chaos, Pools of Darkness (the first AD&D computer games), Mage Knight: Apocalypse, Mechwarrior II, Mechwarrior II: Ghost Bear's Legacy, Mechwarrior II: Mercenaries

Last updated: Feb 14, 2009